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Apollo International School, established in March 1999, was conceived with a mission to offer quality education that prioritizes the holistic development of students. Its foundation rests on the belief that the needs and aspirations of students should be at the core of its educational philosophy. The school seeks to create a nurturing environment where academic excellence is achieved through personalized attention, catering to the unique strengths, interests, and learning paces of each student. shiny days walkthrough guide
Overview Shiny Days is a visual novel-style game developed by Root Letter, the same creators of the Danganronpa series and Steins;Gate. The game follows the story of a high school student who transfers to a new school in a rural town, where he becomes involved in a series of mysterious events. Overview Shiny Days is a visual novel-style game
The very first decision typically branches the game into the Inori Route Setsuna Route Timeout System: The story reaches its climax as the protagonist
Day 5 (Morning): Answer your phone (it’s Sekai). Say "I’m busy" – crucial to avoid Sekai route.
Day 5 (Afternoon): Go to Kokoro’s House – Help with restaurant. Work the shift.
Day 5 (Evening): Choose "Walk her home" after work.
Devotion / Heartbreak: Standard emotional endings based on your loyalty to one girl.
Overview Shiny Days is a visual novel-style game developed by Root Letter, the same creators of the Danganronpa series and Steins;Gate. The game follows the story of a high school student who transfers to a new school in a rural town, where he becomes involved in a series of mysterious events.
The very first decision typically branches the game into the Inori Route Setsuna Route Timeout System:
Day 5 (Morning): Answer your phone (it’s Sekai). Say "I’m busy" – crucial to avoid Sekai route.
Day 5 (Afternoon): Go to Kokoro’s House – Help with restaurant. Work the shift.
Day 5 (Evening): Choose "Walk her home" after work.
Devotion / Heartbreak: Standard emotional endings based on your loyalty to one girl.