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In Resident Evil 3 , DirectX 11 is available as a specialized "beta" feature known as the dx11_non-rt branch.
-dx11To understand the demand for Resident Evil 3 DirectX 11, you must first understand Capcom’s strategy. The RE Engine was designed to scale, but RE3 Remake shipped with DirectX 12 as the primary rendering path. Why? Because DX12 allows for lower-level hardware access, better multi-threaded CPU utilization, and improvements in asynchronous compute. resident evil 3 directx 11
Once you are running the DX11 version, you can fine-tune your settings for a locked 60 FPS (or higher): In Resident Evil 3 , DirectX 11 is