Prison Architect padded cells are specialized housing units introduced in the Psych Ward DLC (and its expanded PC version, Psych Ward: Warden’s Edition). Unlike standard concrete blocks, these rooms are designed specifically to handle the unpredictable and often violent nature of Criminally Insane (CI) inmates.
Minimum Size: 2x3 squares (unless "Small Cells" is researched by the Lawyer to remove size limits).
Tips and Strategies:
Haney, C. (2003). Mental health issues in long-term solitary confinement. Crime & Delinquency, 49(1), 124-145.
Think of Padded Cells not as a "punishment" room, but as a protective custody suite for the dangerously ill. They are expensive to build, require specific research, and take up space, but they are the only thing standing between your prison and a mass casualty event caused by a man who thinks the sprinklers are snakes. prison architect padded cells
Cause: Insane prisoners can eventually break anything if their "Danger" reaches maximum. Fix: Station an Ordered Guard directly outside the door. When the prisoner starts breaking the door, the guard will shock them, knocking them unconscious. Then a doctor can heal them, and the cycle resets.
You cannot build a Padded Cell immediately. It requires specific research: Prison Architect padded cells are specialized housing units
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