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Fldigi Users Manual
4.2.00
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If you are looking for a deep dive into the mechanics that make cars go fast, Physics for Gearheads
Kinematics: Basic movement and its application to why F1 engines can rev to 18,000 rpm vs. NASCAR's 9,500 rpm. physics for gearheads pdf
The book is structured into pairs of chapters—one for basic theory and one for practical motorsports applications: If you are looking for a deep dive
Exercise 2: Determine your braking threshold.
Using F = μ * m * g, solve for mu (coefficient of friction) using your 60-0 distance. If your car stops from 60mph in 120 feet, your average deceleration is 1.0g (race car territory). Street tires are usually 0.7-0.8g. If your math says 1.2g, you need to check your tape measure. Using F = μ * m * g
Here is why this specific text should replace your copy of The Fast and the Furious DVD as your bathroom reading material.