Night Of Revenge -v1.0.7- -d-lis-

Night of Revenge v1.0.7 – D-Lis Edition: A Deep Dive into the Cult Horror-Action Hybrid

In the sprawling underground world of indie Japanese role-playing games (JRPGs) and action-adventure hybrids, few titles generate as much whispered reverence and heated debate as Night of Revenge. Version 1.0.7, colloquially known as the “D-Lis” release, represents a pivotal moment for the game—a stabilization of dark, bloody mechanics and narrative tonal shifts that distinguish it from mainstream horror titles.

Technical Analysis

🎯 Feature Overview

Name:“Echoes of Vengeance” – Dynamic Revenge Chain
Tagline:“Every act of retaliation spawns a living memory that hunts you back.” Night Of Revenge -v1.0.7- -D-Lis-

📈 Balancing Checklist

| Parameter | Suggested Starting Value | How to tweak | |-----------|--------------------------|--------------| | Standard Echo HP | 0.75 × source HP | Reduce if players die too quickly. | | Frenzy Echo Speed | 1.4× normal | Lower if they feel “unfair”. | | Revenge Meter gain per kill | 0.10 (10 %) | Increase to make Revenge Bosses appear more often. | | Revenge Meter decay per second | 0.05 (5 %) | Increase to reward cautious play. | | Purify cooldown | 20 s | Shorten for more aggressive playstyles. | | PayBack charge time | 2 s (for Revenge Boss) | Adjust to fit boss‑fight rhythm. | Night of Revenge v1