1.0.2.4 - Dungeondraft
In Dungeondraft 1.0.2.4, also known as the "Carnal Cambion" update, several key features and improvements were added to streamline the map-making process. New Features in 1.0.2.4
Expanded Asset Menus: Introduced wide menus for walls and paths, allowing users to see larger previews of assets instead of tiny thumbnails. Dungeondraft 1.0.2.4
Limitations / Pain Points (in 1.0.2.4)
Performance Drops
On larger maps (40x40+ grid), panning and zooming can stutter, especially with many objects or lights. This version improved memory usage but didn’t fully solve lag. In Dungeondraft 1
Customize: Use the Colorable version of paper assets to match the exact shade of yellowed parchment or weathered vellum you need. Assets not visible: Check layer visibility and opacity;
Blocking Light: 1.0.2.4 introduced the Ability for Objects to Block Light. Use this for large pillars or statues to create realistic shadows.
Dungeondraft 1.0.2.4 , nicknamed "Carnal Cambion," was a major update released on September 7, 2021, that introduced significant workflow features like a dedicated Measuring Tool and advanced lighting controls. New Features & Tools Measuring Tool
Troubleshooting
- Assets not visible: Check layer visibility and opacity; confirm asset imported with transparency.
- Export blurry: Increase DPI or export at native canvas resolution.
- Crashes: Update GPU drivers, reduce canvas size, disable shadows, restart app.
Description: A sturdy, fluted stone column used in temples, halls, or ruined keeps; decorative capital and base with visible weathering and moss.