For motion designers and VFX artists who bridge the gap between Adobe After Effects and 3D software (like Unreal Engine, Cinema 4D, or Blender), texture baking and UV data have always been a pain point.
The aescripts FTUVPass Bundle v551a retails for approximately $119.00 USD (as a bundle). Is it worth it?
: Uses a rendered UV pass (or ST map) to apply textures or visual elements to 3D objects. It features controls for texture input, size, offsets, and repetition. ft-PPass2Matte
Step 2: Import into After Effects Drag your EXR sequence into AE. Because v551a supports multi-layer EXRs, select "Choose Layer" and import the UV pass channel.
Interpret Footage > Main > Color Management > Preserve RGB.ft-PPass2Matte: This tool converts a "Position Pass" (PPass) into usable 3D masks. It allows you to isolate specific areas of a 3D object in space to apply color corrections or effects that remain pinned to the object during camera movement. Key Features and Updates
For those using Element 3D, Newton, or hand-animated 3D layers:
For motion designers and VFX artists who bridge the gap between Adobe After Effects and 3D software (like Unreal Engine, Cinema 4D, or Blender), texture baking and UV data have always been a pain point.
The aescripts FTUVPass Bundle v551a retails for approximately $119.00 USD (as a bundle). Is it worth it? aescripts ftuvpass bundle v551a for after ef
: Uses a rendered UV pass (or ST map) to apply textures or visual elements to 3D objects. It features controls for texture input, size, offsets, and repetition. ft-PPass2Matte Unlocking Unreal Engine Workflows in After Effects: The
Step 2: Import into After Effects Drag your EXR sequence into AE. Because v551a supports multi-layer EXRs, select "Choose Layer" and import the UV pass channel. Use Case: You rendered a car in C4D
Interpret Footage > Main > Color Management > Preserve RGB.ft-PPass2Matte: This tool converts a "Position Pass" (PPass) into usable 3D masks. It allows you to isolate specific areas of a 3D object in space to apply color corrections or effects that remain pinned to the object during camera movement. Key Features and Updates
For those using Element 3D, Newton, or hand-animated 3D layers: